村庄v1.023升级档+破解补丁 下载
村庄v1.023升级档+破解补丁是由玩家为一款策略建设类游戏《村庄》制作的辅助补丁。
该游戏发售至今各方面都赢得了玩家们的肯定,不过其中BUG众多,为了给玩家们分享更加出色的游戏环境,同时官方也是相当给力地推出全新升级补丁,现在终于迎来了游戏的第二次更新,对于喜爱该游戏的玩家来说绝对不容错过。
【使用说明】
1、解压缩
2、安装Update目录下的升级补丁到游戏目录中
3、复制Crack目录下的破解补丁到游戏目录中覆盖
4、开始游戏
【更新说明】
可村民v1.023
我们刚刚上传村民的新版本1.023。这是得到了改进:
– 改进护林小屋和护林行为
– 村民具有高人口时,不会生病不断
– 农作物将增长在冬季要慢得多
– 性能优化:有很多村民应该是固定的滞后时
– 成人仍然可以得到> 40岁,但会稍微快一些年龄
– 工具将现在总是正确保存
– 孕妇修正错误只是站在家门前
– 修正统计市政厅打开窗口时滞后
– 礼拜堂现在可以再次升级到教堂
8.可村民Apr.v1.020
增强功能:
– 增加鸟的风景
– Stonepit-和Minemarkers现在知识兔点击,并显示可用的资源
– 右键单击一个建筑图标现在带您到大楼
– 增加怀孕几率
– 增加的最大年龄为43〜
– 改进的显示和市政厅消费的商品的选择
– 在市政厅工作,分配优化显示
– 牧师将现在总是优先祈祷做之前在教会群众
对于死者村民(应防止总是祈祷一个错误的行为
死者的村民,知识兔从此再也做一团)
– 图形化的设置现在默认的“推荐”
– 缩短了introtexts一点
– 一些文本的改进,在德国第1章
– 增加了一个loadinghint为“右键单击一个建设”
– 实施后备检查GAMEDATA是否仍然存在。显示弹出
现在在启动时,当GAMEDATA被删除,但其余的(配置等)不
Bug修复:
– 固定的问题与商家:将不再不会在少数情况下消失;
现在将始终删除展位图形一旦离开
– 环境声的固定搭配起来自由行动的海岸和森林
– 新岛地图固定的环境ID – >现在将显示海岸纹理
– 固定死的村民从未消失的一些问题。还改进了
村民的行为将他们的坟墓(同时仍然将不再动弹
躺在地上)
– 随着负载的游戏键不开放负载游戏窗口的固定问题
– 修正:怀孕的妇女现在总是会生出,哪怕是不夜
了(应防止“preganant,一天直到出生: – 20”消息)
– 修正:当具有扩展市政厅市政厅通过转让士兵
和警卫室而不能正常工作
– 固定:让工具或之后的药有时崩溃游戏
医药大修
– 修正:自由行动图4和5,现在将显示正确的纹理(改
在config.ini文件并重新建立其.vmp环境IDS)
– 在跳跃运动时的对话,速度现在将正确重置(仅
发生时不跳,但通常通过对话会)
– 在牧师修正了导致破坏游戏的bug
– 标记为不可访问的树木现在被正确标记,如果知识兔是作为访问
到达。
– 村民的疾病现在正确保存
– 桥helpbox构建过程中,现在显示的,而不是事后
– 没有父母和孩子在家,现在闲置
– 如果知识兔没有食物村民不会得到马上不高兴
– 加载的“跳岛”秘技是产生100金
– 桥现在有一个悬停外形
– “购买” – 按钮农场现已本地化
– Raincatchers尚未正确填满
原文:
v1.023 of Villagers available
We have just uploaded a new version 1.023 of Villagers. This is what got improved:
– Improved forester lodge and forester behaviour
– Villagers wont get sick constantly when having a high population
– Crops will now grow much slower in winter
– Performance optimization: lags when having a lot of villagers should be fixed
– Adults still get to >40 years of age, but will age slightly faster
– Tools will now always be correctly saved
– Fixed bug of pregnant women just standing in front of home
– Fixed statistics lag when opening townhall window
– Chapel can now be upgraded to church again
8. Apr.v1.020 of Villagers available
Enhancements:
– added birds to the scenery
– Stonepit- and Minemarkers are now clickable and show the resources available
– Right clicking a building icon now takes you to the building
– increased pregnancy chances
– increased maximum age to ~43
– improved display and selection of consumed goods in townhall
– optimized display of job-assignment in townhall
– priest will now always prioritize doing a mass in the church before praying
for a dead villager (should prevent faulty behaviour of always praying for a
dead villager and never doing a mass again)
– graphical setting now default “Recommended”
– Shortened the introtexts a little
– Some text-improvements in german chapter 1
– added a loadinghint for “right-clicking a building”
– implemented a fallback to check whether the GameData still exists. Shows popup
now on startup, when the GameData was removed but the rest (config etc) not
Bugfixes:
– fixed issues with the merchant: will no longer not disappear in rare cases;
will now always remove the booth graphic once left
– fixed mix up of ambient sound in freeplay for coast and forest
– fixed environment ID of new island map -> coast textures will now be shown
– fixed some issues with dead villagers never disappearing. Also improved the
behaviour of villagers going to their graves (will no longer move while still
lying on the ground)
– fixed issue with the load game button not opening the load game window
– fixed: pregnant womens will now always give birth, even if it is not night
anymore (should prevent “preganant, day until birth: – 20” message)
– fixed: soldier assignment through townhall while having an extended townhall
and a guardhouse was not working properly
– fixed: getting tools or medicine was sometimes crashing the game after the
medicine overhaul
– fixed: freeplay map 4 and 5 will now have the correct textures shown (changed
their environment ids in config.ini and re-build the .vmp)
– when skipping dialogues in campaign, speed will now reset properly (was only
happening when not skipping, but normally going through the dialogues)
– fixed bug in priest leading to game breaking bug
– trees marked as unreachable are now correctly marked as reachable if being
reachable.
– Illness of Villagers is now correctly saved
– Bridge helpbox now showing during build instead of afterwards
– Children without parents and home will idle now
– Villagers will not get unhappy instantly if without food
– Loading a savegame of “Island Hopping” was generating 100 gold
– Bridge now has a hover-outline
– “Buy”-Button in farm is now localized
– Raincatchers have not been filling up correctly
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