村庄v1.023升级档+破解补丁 下载

村庄v1.023升级档+破解补丁 下载

村庄v1.023升级档+破解补丁是由玩家为一款策略建设类游戏《村庄》制作的辅助补丁。

该游戏发售至今各方面都赢得了玩家们的肯定,不过其中BUG众多,为了给玩家们分享更加出色的游戏环境,同时官方也是相当给力地推出全新升级补丁,现在终于迎来了游戏的第二次更新,对于喜爱该游戏的玩家来说绝对不容错过。

【使用说明】

1、解压缩

2、安装Update目录下的升级补丁到游戏目录中

3、复制Crack目录下的破解补丁到游戏目录中覆盖

4、开始游戏

【更新说明】

可村民v1.023

我们刚刚上传村民的新版本1.023。这是得到了改进:

– 改进护林小屋和护林行为

– 村民具有高人口时,不会生病不断

– 农作物将增长在冬季要慢得多

– 性能优化:有很多村民应该是固定的滞后时

– 成人仍然可以得到> 40岁,但会稍微快一些年龄

– 工具将现在总是正确保存

– 孕妇修正错误只是站在家门前

– 修正统计市政厅打开窗口时滞后

– 礼拜堂现在可以再次升级到教堂

8.可村民Apr.v1.020

增强功能:

– 增加鸟的风景

– Stonepit-和Minemarkers现在知识兔点击,并显示可用的资源

– 右键单击一个建筑图标现在带您到大楼

– 增加怀孕几率

– 增加的最大年龄为43〜

– 改进的显示和市政厅消费的商品的选择

– 在市政厅工作,分配优化显示

– 牧师将现在总是优先祈祷做之前在教会群众

对于死者村民(应防止总是祈祷一个错误的行为

死者的村民,知识兔从此再也做一团)

– 图形化的设置现在默认的“推荐”

– 缩短了introtexts一点

– 一些文本的改进,在德国第1章

– 增加了一个loadinghint为“右键单击一个建设”

– 实施后备检查GAMEDATA是否仍然存在。显示弹出

现在在启动时,当GAMEDATA被删除,但其余的(配置等)不

Bug修复:

– 固定的问题与商家:将不再不会在少数情况下消失;

现在将始终删除展位图形一旦离开

– 环境声的固定搭配起来自由行动的海岸和森林

– 新岛地图固定的环境ID – >现在将显示海岸纹理

– 固定死的村民从未消失的一些问题。还改进了

村民的行为将他们的坟墓(同时仍然将不再动弹

躺在地上)

– 随着负载的游戏键不开放负载游戏窗口的固定问题

– 修正:怀孕的妇女现在总是会生出,哪怕是不夜

了(应防止“preganant,一天直到出生: – 20”消息)

– 修正:当具有扩展市政厅市政厅通过转让士兵

和警卫室而不能正常工作

– 固定:让工具或之后的药有时崩溃游戏

医药大修

– 修正:自由行动图4和5,现在将显示正确的纹理(改

在config.ini文件并重新建立其.vmp环境IDS)

– 在跳跃运动时的对话,速度现在将正确重置(仅

发生时不跳,但通常通过对话会)

– 在牧师修正了导致破坏游戏的bug

– 标记为不可访问的树木现在被正确标记,如果知识兔是作为访问

到达。

– 村民的疾病现在正确保存

– 桥helpbox构建过程中,现在显示的,而不是事后

– 没有父母和孩子在家,现在闲置

– 如果知识兔没有食物村民不会得到马上不高兴

– 加载的“跳岛”秘技是产生100金

– 桥现在有一个悬停外形

– “购买” – 按钮农场现已本地化

– Raincatchers尚未正确填满

原文:

v1.023 of Villagers available

We have just uploaded a new version 1.023 of Villagers. This is what got improved:

– Improved forester lodge and forester behaviour

– Villagers wont get sick constantly when having a high population

– Crops will now grow much slower in winter

– Performance optimization: lags when having a lot of villagers should be fixed

– Adults still get to >40 years of age, but will age slightly faster

– Tools will now always be correctly saved

– Fixed bug of pregnant women just standing in front of home

– Fixed statistics lag when opening townhall window

– Chapel can now be upgraded to church again

8. Apr.v1.020 of Villagers available

Enhancements:

– added birds to the scenery

– Stonepit- and Minemarkers are now clickable and show the resources available

– Right clicking a building icon now takes you to the building

– increased pregnancy chances

– increased maximum age to ~43

– improved display and selection of consumed goods in townhall

– optimized display of job-assignment in townhall

– priest will now always prioritize doing a mass in the church before praying

for a dead villager (should prevent faulty behaviour of always praying for a

dead villager and never doing a mass again)

– graphical setting now default “Recommended”

– Shortened the introtexts a little

– Some text-improvements in german chapter 1

– added a loadinghint for “right-clicking a building”

– implemented a fallback to check whether the GameData still exists. Shows popup

now on startup, when the GameData was removed but the rest (config etc) not

Bugfixes:

– fixed issues with the merchant: will no longer not disappear in rare cases;

will now always remove the booth graphic once left

– fixed mix up of ambient sound in freeplay for coast and forest

– fixed environment ID of new island map -> coast textures will now be shown

– fixed some issues with dead villagers never disappearing. Also improved the

behaviour of villagers going to their graves (will no longer move while still

lying on the ground)

– fixed issue with the load game button not opening the load game window

– fixed: pregnant womens will now always give birth, even if it is not night

anymore (should prevent “preganant, day until birth: – 20” message)

– fixed: soldier assignment through townhall while having an extended townhall

and a guardhouse was not working properly

– fixed: getting tools or medicine was sometimes crashing the game after the

medicine overhaul

– fixed: freeplay map 4 and 5 will now have the correct textures shown (changed

their environment ids in config.ini and re-build the .vmp)

– when skipping dialogues in campaign, speed will now reset properly (was only

happening when not skipping, but normally going through the dialogues)

– fixed bug in priest leading to game breaking bug

– trees marked as unreachable are now correctly marked as reachable if being

reachable.

– Illness of Villagers is now correctly saved

– Bridge helpbox now showing during build instead of afterwards

– Children without parents and home will idle now

– Villagers will not get unhappy instantly if without food

– Loading a savegame of “Island Hopping” was generating 100 gold

– Bridge now has a hover-outline

– “Buy”-Button in farm is now localized

– Raincatchers have not been filling up correctly

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